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> Tips
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music
composition software from 
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Tips
Also see the Guide to Using JUMP, FAQ and Tutorials.
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Tips for Beginners
- Work through the Starting a New Song tutorial
in the Guide to Using JUMP.
- Examine the demo songs to see how they
are constructed.
- Leave JUMP playing continuously (with the Repeat
button ticked) while you experiment.
- Click on the Undo button if you make a
mistake.
- Don't be intimidated by the Chord
information! You can use JUMP without having a
clue what something like Bm7b5 actually means.
- Don't expect too much of the Section Random buttons, for
best results use the lower-level Random buttons
of the motif editors.
- Work through the additional online tutorials.
- Visit this website occasionally to
check for news, free updates, tips and tutorials.
Top of Page
Productivity Tips
- Use the < > keys and the spacebar to
quickly skip around a large song. Check out the
other keyboard shortcuts too.
- Try using the right mouse button to speed up
common tasks. Many controls respond to a right
click by stepping up in value. Hold down the CTRL
(Control) key while doing a right click to step
down in value.
- Use the various Random buttons and menu functions
to quickly generate material that is almost
right, then refine it using the other controls.
- Use the various Copy and Paste buttons to reuse
material.
- Use the Develop button to quickly
extend a song, by appending a copy of a section
to the end of the song.
- Use the Insert Selected Section option in the Playlist
menu to quickly insert a section into the
playlist, or hold down the CTRL (Control) key and
left click at the required position in the
playlist.
- Use the Save As Default option to
create your own customised start-up state.
- You don't have to use tracks in a fixed way. For
instance, you can use a spare bass track as a
lead track simply by adjusting the track's Octave
and maybe the motif's Shift and Fit buttons.
Top of Page
General Composition Tips
- Try out different tempos and keys.
- Faster tempos require fewer chord changes.
- Less is more - use a few really good motifs
rather than lots of average ones.
- Don't worry about repeating motifs. JUMP can
inject life into a repeated motif by
automatically applying chord changes,
humanisation and probability functions.
- Try to get the "groove" right early on,
decide on a tempo range, add any swing and set the basic
number of steps required in the main motifs
before getting bogged down in too much detail.
- Silence is music - use plenty of rests to give
your music space to breathe and to add variety
without increasing complexity.
- Try waiting until you have the main body of the
song complete before working on the intro.
- Vary the orchestration and arrangement, add
builds, breakdowns, solos and spot effects.
- Try to include some exciting contrast in your
compositions. Unless you want to limit the
musical effect intentionally, make sure that at
least one section stands out as being different
to the others.
- Add meaning by using a title.
- Keep things tidy by occasionally using the Rationalise
Song option.
- Try using a section's Key
Override feature to change key during a song.
- Try introducing some non-diatonic chords by using
short sections and key overrides to change key
for just one or two bars.
Top of Page
Motif Editing Tips
- If you want a simple motif then use a small
number of steps.
- If you want a complex motif then use a large
number of steps.
- For normal 4 beats to the bar material, use 1, 2,
4 or 8 steps for the lead, chordal and bass
motifs.
- For normal 4 beats to the bar material use 8 or
16 steps for the rhythm motifs.
- For 3 beats to the bar material, use 1, 3, 6 or
12 steps for the lead, chordal and bass motifs.
- For 3 beats to the bar material use 6 or 12 steps
for the rhythm motifs.
- When creating songs that use 3 beats to the bar
begin by using the Set
Number of Steps for 3/4 Time option to change
the default number of steps for all the motifs.
- Try using irregular number of steps in some
motifs to create interesting rhythmic effects.
- Chordal motifs always move with the chord, but
you can alter how lead and bass motifs react to
chord changes by using their Shift and Fit buttons.
- Use the per-step probability
settings to add variety to a repeated motif.
Top of Page
Humanisation Tips
- Select Robotic in a track's humanise
Menu if you want to bypass humanisation.
- Note that strength and volume are not quite the
same thing, as changes in strength may also
affect the timbre.
- To create an automatic crossfade between two
tracks, set one of the humanise Strength EM
controls fully counter-clockwise and the other
fully clockwise. As the energy level increases,
one track will fade-out and the other will fade-in.
- Try experimenting with unusual accent types.
- Try adjusting the start times of one or two
tracks. For instance, add drive by pushing some
tracks slightly ahead of the beat.
- To get a "laid back" melody performance
adjust the lead track's humanise Start control so
that it plays late, then adjust the start Random
control to loosen up the timing.
- Try applying staccato or legato effects by
adjusting the Duration control.
- To add a little human-like variation and
expression while leaving start times and
velocities intact, try using the humanise
functions to change only the note durations.
- Use the humanisation and mixing facilities
together.
Top of Page
Mixing Tips
- Check each track for defects by using the Solo
buttons to listen to them in isolation.
- Experiment with different Octave
and Patch settings - many patches
only sound good in certain pitch ranges, but then
again you might be the kind of person who likes
to use Octave settings of -2 or 8 (we recommend
that you reduce your monitoring volume before you
try this).
- Try to avoid too many tracks sharing the same
pitch range.
- To avoid distortion you may need to turn the
volume controls down as extra tracks are added.
- For a fresh mix make all the volume controls
roughly equal and then adjust them to achieve a
balance.
- Start with the main melody and bass tracks panned
roughly in the centre, less important and quieter
tracks can be panned much further out.
- Use reverb to add an impression of depth to some
tracks, but don't overdue it. If you can
distinctly hear the reverb then it's probably set
too high.
- Test your mix in a range of monitoring situations
(eg low/high-volume, small/large speakers,
headphones, mono, etc).
- Be careful when mixing bass - it's easy to get it
wrong when your monitors have limited bass range.
- Keep fresh by taking breaks and listening to
other music for reference and perspective.
- Use the mixing and humanisation facilities
together.
Top of Page
Live Performance Tips
- If performing with other players, add a simple
introduction to help you all count-in and start
on time.
- Use the Mute and Solo buttons to
introduce or drop out tracks or rhythm voices at
key points in time.
- Use the F3 or F4 keyboard shortcuts to cancel
all mute buttons or all solo butons in one go.
- Use the Volume controls to fade
tracks in and out.
- Try changing the Octave or Patch
of certain tracks at key points in time.
- Try live switching between sections using the
Selected Section Playlist option and the keys
A through L.
- Practice your real-time skills doing things like
muting and unmuting a track in time with the
music. If your MIDI setup suffers from a lot of
latency then you have to learn to compensate by
clicking slightly early.
- Try adding a bit of feeling by "riding"
a track's humanise Strength, Start or
Duration controls.
- Take the odd risk by occasionally performing
"silent background editing" - mute (or
fade-out) a track, change the track in some way,
then un-mute it (or fade-in).
- Try using the Undo and Redo buttons
creatively, to quickly rewind and replay a series
of changes.
- Have an ending worked out in advance (see the
tutorial Adding an
Ending for ideas). Slowing down, fading out
and/or progressively muting tracks will usually
work if you find yourself stuck.
- The key thing about live performance is your
empathy with the audience and the music - try to
"feel" rather than think about what you
are doing.
- Have a backup plan for when things go wrong. At
least have a CD of your music ready to play while
you sort things out.
Top of Page
Also see the Guide to Using JUMP, FAQ and Tutorials.
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